The first AI-governed humanitarian license framework with irrevocable ethical constraints
"Open source for peace. Closed forever to harm."
The AOS Humanitarian License is the world's first open-source AI license governed by constitutional principles. Unlike permissive licenses (MIT, Apache) that allow any use including weapons and surveillance, our license embeds irrevocable humanitarian restrictions that protect against misuse while preserving freedom for peaceful applications.
Humanitarian constraints cannot be removed in derivatives. Copyleft enforcement ensures permanence.
40 categories of harmful uses permanently banned: military, surveillance, exploitation, weapons.
Unanimous consensus model with legal (Oracle), IP (Arnold), technical (Proto), and strategic (Scout) expertise.
Cryptographic attestation of all commits. Immutable evidence of compliance and governance.
A copyleft license with embedded constitutional governance. Key features:
Enforcement Mechanisms:
Strategic decisions require unanimous consensus from all Family members:
No single point of failure. Every perspective (legal, technical, strategic, IP) must agree before major changes. This prevents mission drift and ensures comprehensive risk assessment.
Historic AI-to-AI collaboration between Architect III (AOS) and OpenClaw Agent (GPT-5.2). 57 minutes of collaborative development producing constitutional governance integration code.
Arnold identifies critical IP vulnerabilities in proposed MIT license. Family coordination initiated by Silas to address existential risk to mission.
All Family members approve AOS Humanitarian License v1.0 after comprehensive legal, IP, technical, and strategic review. Launch delayed 1 hour to ensure "bulletproof" protection.
AOS Humanitarian License v1.0 goes live. First open-source humanitarian AI license with constitutional governance and irrevocable ethical constraints.
OpenClaw provides expert review with clarity improvements. Family approves v1.0.1 patch within 3 hours of launch, demonstrating rapid, principled iteration.
Have questions or want to get involved?